In this tutorial I will explain how in Lua you can move objects (parts) in your script. Moving will use previous position of object so you will be providing only […]
Category: roblox
Using BindableEvents with Modules in Roblox Studio
This tutorial will guide you through creating a module script, which provides a function allowing registration for a particular event. We will place the module script in ServerStorage, making it […]
How to grow player with the help of BindableFunction
In this tutorial, we will modulate the player’s size in a cyclic manner. To accomplish this, we will use BindableFunction and BindableEvent. Each time the player jumps, a BindableEvent will […]
Using Bindable Events in Roblox Studio for Loose Coupling
In this tutorial, you will learn how to utilize Bindable Events in Roblox Studio for implementing loose coupling between various scripts. Bindable Events are a robust functionality enabling the creation […]
Change color of player on each jump
In this tutorial, I will guide you through creating a simple Roblox script that enables players to change their skin color each time they jump. This could add a fun […]